They passed development onto 989 Studios, a division of theirs that normally just acted as a publisher. It was also really, stupidly fun.īut then developer Singletrac got bought up and the rights to Twisted Metal stayed with Sony. Discomforting cutscenes, creepy characters, lots of fire it fit with the mid to late ‘90s theme of pushing the limits of taste. It was creepy, edgy, and the right amount of goofy. It was followed up a year later with Twisted Metal 2, a game that had a significant impact on my childhood. Games like Interstate ‘76 and Carmageddon would step up to try and take the throne over the next decade. For Twisted Metal, it was vehicular combat average, everyday cars with guns taped to them battling it out for supremacy. Much like the landmark titles Tony Hawk’s Pro Skater and Resident Evil, it exploded its genre, resulting in a bevy of pretenders. Twisted Metal was an institution on the PlayStation. This kusoge will take you to the nexus where Rob Zombie intersects with grandma
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